Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 40 of 55 · Next page · Last page
(+1)

i love art style

the art was good but it just felt like a walking sim

(+2)

Loved the atmosphere and the art style. There were also some elements of immersion that I enjoyed very much, such as the character coughing now and then, his health worsening, having to lay down from time to time and so on.  The unveiling plot was also engaging to read, as well as the foreboding depiction of a post-apocalyptic aftermath.

However, I think the gameplay didn't quite live up to the other aspects of the game. It would have been nice to have more options as a player - the game mostly leads you by the hand, lacking any interesting choices, puzzle elements or any sort of challenge for that matter. Then again, this may have been a design choice, but from a player's perspective I think that it could have been a much better experience if the game wasn't so linear. There are moments where you think you made a choice, but when you decide to try the other alternative then you find out it wasn't actually possible to do that. The unlocked doors you can't trespass and the brick thrown by the character are examples of this.

However, I don't mean it's a bad game by any means - I enjoyed it and was really looking forward to what would happen next. In fact, I think the ending was well worth seeing. It's just that at times the game seemed to be testing my patience rather than actually trying to be fun.

I hope you find the comments constructive and hope to see more work come out from you! I'll certainly give it a try!

(1 edit)

Thank your for playing and you're spot on with your criticisms of the gameplay. When I uploaded Resurgent, I kinda knew the gameplay was average but after watching some playthroughs and reading comments, I came to the same conclusion you have. 

I think the main problem is that the two parts of the game (scavenging for food and avoiding zombies) are completely disconnected from each other and can't really stand on their own. The scavenging is just watching a bar go up and down whilst avoiding zombies is just waiting for them to turn in the other direction, which means that the game doesn't actually have any real gameplay.

My next game isn't going to have particularly advanced gameplay either, but I'm going to make sure it isn't frustrating like Resurgent can be.  Something that supports the story rather than getting in the way. Less linear level design,  (that promotes a sense of exploration and discovery), is also something I definitely want to try to do. 

Anyway, thanks for taking to time to write out your thoughts. I'm still very new to game development and your feedback is incredibly helpful.

(+1)

Glad to be of help. Looking forward to your next game, then!

(+1)

Absolutly amazing great job loved this game and the style was amazing as well 

(+1)

Great game! Really enjoyed the feeling: the loneliness is overwhelming. Looking forward for more of your work :)

(-4)

You could make this for Android in a couple days! Please?

(+1)

Hi there! Any plans to make fuller version for steam?

(2 edits)

Not at the moment. However, I do want to come back to Resurgent at some point, (when I have some more experience), and make a higher quality version of it. Thanks for playing :)

(+1)

This is a lovely game. Good story telling. Well done mate.

(+1)

This was great! I thought it was just gonna be a neat little story and adventure, but it was so rich in the end. Great work :D

(+1)

Oh my word, when I started playing this game I wasn't expecting to be taken on such a journey!

I was thinking there would be stealth (which there was), and survival aspects (which there also was), but I wasn't expecting there to be such a rich depth to the story itself.

Being given a little piece of the story at a time as our character continues his struggle to stay alive against all odds, and then reaching that ending... it all got a bit overwhelming! But the fact that it all hits so hard is testament to the fantastic storytelling abilities on display and the build-up of claustrophobia and the areas get smaller and darker before we reach a wide open space and potential freedom.

This was amazing! And I can't wait to see what other great ideas come popping out of your head! =)

(+1)

This was so good. The story doesn't seem like much, just the average zombie apocalypse game. But once you actually play it... oh God, how do I describe it? The story is sooooooooooo good, and the game has a nice feel to it. Good job on this game.

(+1)

I had a lot of fun playing Resurgent, it was a nice chill little break from the usual fare that I play, and I'm a real sucker for pixel art and silhouettes! I only wish it had a save point when you sleep.


(+1)

Great great game love the layout made a video and shouted you out thank you Travis 

(+1)

Don´t have words for describe this. Is the second that make feels guilty of my decisions, and pity for the main character (and the first was GTA IV). If you read this, I´m really interested in traduce the game in spanish (I´m peruvian),  and I have to say this in spanish: ¡TE PASASTE DE CAGON, POR QUE TUVISTE QUE MATAR AL PROTAGONISTA?¡¡ 

(2 edits)

Thank you for your interest in Resurgent. Unfortunately the English text is hard-coded into the game, making a translation of it very difficult. However, this isn't going to be the case for my next game, which will allow enthusiastic people such as yourself to translate it. 

I hope my google translated Spanish makes sense... ¡EL PROTAGONISTA TUVO QUE MORIR¡¡  :(

(+1)

Brilliant. Loved the art style and minimalism, nice sound design touches and the pitch black story was excellent. Good stuff!

(+1)

Really enjoyed the bleak story in this one. Also really enjoyed the style and the music was really well chosen! Made a video, hope you enjoy! 

(+1)

Gave it a go...

(+1)

Great job my dude <3 

(+1)

A very nice story based game, I really enjoyed the game thus far.

Keep up the good work

(+1)

Loved it.

(+1)

I really anjoyed this game =D 

i recorded a gameplay (in romanian). I didn't played too much and i already think is a awesome game !
(+1)(-1)

I did not like the sad ending

(+2)

I really enjoyed this game! The retro style Andy color tones set the vibe perfectly! Good stuff! 

(+1)(-1)

It has a charm to it.

(+2)

in your next game when ever u start development, i would be happy to make sprites for the game unpaid :)

(+1)

Also, (i forgot to mention.) the music greatly compliments the game play. It makes you feel isolated and tense yet it is peaceful.

(+1)

I think coughe puts it very nicely it was a very good story and a very good idea, and i love the art style, it's just that some of the actions got tedious after a while, although for one of your  first games as a indie game producer i would rate this a solid 8/10! well done :)

(+1)

Beautifully executed. I loved the use of health as story telling element. You've crafted an excellent atmosphere that kept me on edge, and left me wanting to know more.

(+1)

Usually I can never finish these types of games but this was pretty neat! I love how you use the simplicity of the mechanics and level to the fullest.


I felt some of the animations and activation of items took longer than I had liked, leading to irritation.


Nevertheless bravo!

(+1)

I really enjoyed playing this game a lot! It was really interesting and I had a lot of fun discovering the story and just exploring the game in general.

(1 edit) (+1)

big credit to you mr T-Harris. i really do dig this game loved everything about it but i was kinda disappointed with the end but awesome game and good luck for the future :)

(+1)

Hi DarealRebellion! Would you be willing to end your post if possible to remove the spoiler? :P

(+1)

consider it done :)

(+2)

Топ игра. Прошёл всю от начала, до конца

Hey, I recently played through this game and I really enjoyed it. It has a nice art-style, good music, and a well written story to keep you playing. I was wondering if you'd like to work on future projects together, I'm a programmer (I use GML and I'm learning CSharp). If you're interested message me on discord at Dawson#6181 and feel free to look at my previous projects,  thanks!

(+1)

ok good game, rich of story, hard, zombie and nuclear apocalypse, c o l d w a r, soviet, US, and sad ending. pretty good game to be released on steam. But I think the background need to be fixed, I mean look at those building very high and tall. Need some variety on the background building.

(+1)

Well, it is a multi-ending game? I would like it to have a happier ending.

Thank you for playing. I originally considered a happier ending, but decided against it because I felt it might have ended a little anticlimactically.

(1 edit) (+2)

Prime example of what story-driven games can be. You chose to work with a very clichéd topic and managed to make it not about your typical zombie apocalypse, but about the player and his dire situation. You made me feel very invested in my character and the world he struggles to survive in. I also love the way it was presented to me - both visually and auditorily. It was very good, looking forward to seeing more of you!

(1 edit)

Thank you for the kind words. I am only in the planning stage for my next game (which is also story-driven), I hope you enjoy it just as much as this one.

(+1)

A Short, Harrowing, Hauntingly Beautiful Game

(+1)

I played the first ten minutes ... it looks great. I look forward to playing it all. Keep up the good work.

(+2)

The ending is very dissapointing ;-; 

(+1)

It was originally going to be a lot happier, but I changed my mind :p

(+2)

;-;

(+1)

Is the zombie ending the online ending? I'm intrigued.

(+1)

Yeah, the zombie ending is the only one. I am only in the planning stage for my next game but having multiple endings is something that I'm definitely putting in. Can't guarantee they'll be happy ones though...

(+1)

Oh, okay. I thought that perhaps if you didn't have low health at the end you might not die. (Maybe I missed some food? I looked pretty carefully.)

(+1)

I spread out the food so that you only have 2/100 health when you get to the end (to increase the tension), so I'm sure you found all of them. Thank you for playing and rating the game.

Viewing most recent comments 1 to 40 of 55 · Next page · Last page